Herbalism

The Herbalism skill offers extra drops and automatic crop planning, saving time and effort. It also has some interesting sub-skills, such as being able to add moss to cobblestone and stone bricks. Experience is gained by breaking blocks that are considered crops. For blocks that have several stages of growth before they can be properly harvested, those only give experience when they are fully ripe (not including pumpkin/melon stalks).

Experience Gain By Crop

Block Experience
Beetroots 50
Potatoes 50
Nether Wart 50
Carrots 50
Chrous Flower 25
Cocoa Beans 30
Wheat 50
Melon Blocks 20
Pumpkin Blocks 20
Sugar Cane 30
Cactus 30
Vine 10
Bamboo 10
Chorus Stalk 1
Grass 10
Tall Grass 50
Fern 10
Large Fern 50
Red Mushroom 150
Brown Mushroom 150
Dead Bush 30
Sweet Berry Bush 300
Kelp 3
Tube Coral 80
Tube Coral Fan 80
Brain Coral 90
Brain Coral Fan 90
Bubble Coral 75
Bubble Coral Fan 75
Fire Coral 120
Fire Coral Fan 120
Horn Coral 175
Horn Coral Fan 175
Dead Coral 10
Seagrass 10
Allium 300
Azure Bluet 150
Wither Rose 500
Blue Orchid 150
Lilac 50
Orange Tulip 150
Oxeye Daisy 150
Peony 50
Pink Tulip 150
Poppy 100
Red Tulip 150
Rose Bush 50
Sunflower 50
Lily Pad 100
White Tulip 150
Dandelion 100
Cornflower 150
Valley Lily 150

Super Ability: Green Terra

Green Terra is activated by right-clicking on anything (except dirt) with a hoe and then harvesting crops with it. It provides triple drops and crops will be automatically replanted at a very high growth level until the ability wears off. Seeds are no longer used for this replanting.

Alternatively, right-clicking on anything except dirt with a hoe and then clicking on stonebrick, dirt, or cobble while having wheat seeds in the inventory will use the seeds to instantly convert the target blocks into mossy stonebrick, grass, or mossy cobble while the ability is active.

Abilities

Green Thumb (Blocks)

Provides the chance to apply moss to dirt, cobblestone or stone bricks by right-clicking on it with wheat seeds, which will be consumed in the process. The chance for a successful convert increases with the player's Herbalism level.

Shroom Thumb

Provides the chance to turn dirt into mycelium by clicking on it with a mushroom. The player must have both red and brown mushrooms in their inventory, which will be consumed in the process. The chance for a successful convert increases with the player's Herbalism level.

Green Thumb (Crops)

Provides a chance to automatically replant crops upon harvesting them. The chance increases with the player's Herbalism level. When using a hoe, this does not use seed crops.

Double Drops

Increases harvesting precision, granting double drops upon harvesting crops. The chance increases with the player's Herbalism level.

Farmer's Diet

Increases the amount of hunger restored by grown food (bread, carrots, potatoes, cookies, melons, mushroom soup and carrots) as the player's Herbalism level increases. The bonus hunger restoration is determined by a rank:

Level Rank Bonus
0-19 0 0
20-39 I 1
40-59 II 2
60-79 III 3
80-99 IV 4
100+ V 5

Hylian Luck

Gives a small chance of finding rare items upon breaking specific materials with a sword. Dead bushes may yield melon seeds, pumpkin seeds and cocoa beans. Flowers may yield carrots, potatoes and apples. Smashing a naturally generated flower pot may yield an emerald, diamond or gold nugget. The chance for a drop increases with the player's Herbalism level.